Dawn

Started by WAS, April 29, 2018, 02:46:24 AM

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WAS

The Dawn Asteroid... an idea I had during a discussion where we were going over the fact it's a little hard to create convincing asteroids in Terragen that aren't a chaotic mess of displacement or seams from squashed displacement, but than I remembered the Smoothing Filtered so I gave it another shot.

See, the thing is, you can have a crazy displacement that vaguely resembles a shape you want, and then use the smoothing filter to smooth it a much more pleasing shape to than add all your details too. A fractal shader is used after the smoothing to add in some "streaking" and base detail.

The crater marks is a new/basic procedural setup I quickly did as all the past ones (which are still great) didn't offer the smooth effect I was going for.