Started by luvsmuzik, August 08, 2018, 10:37:09 pm
Quote from: Hannes on August 09, 2018, 01:04:54 amLooks cool! The slow movement looks better to my taste. I guess you used a transform shader and moved the PF vertically? Perhaps you can use the 4D animation of the PF as well to make the PF pattern change over time. Or slowly animate the Y axis as well.
Quote from: bobbystahr on August 09, 2018, 09:09:07 amcol stuff