Started by René, May 04, 2018, 07:28:51 AM
Quote from: Dune on May 18, 2018, 06:03:40 AMVery good, I'd say. I notice you work on a very large scale, stones of 222m, whereas you get the impression of a scene of max ~50m diameter or so in this case. Do you decrease total size at the end or are the veggies also enlarged?
Quote from: René on May 08, 2018, 04:58:28 AMQuote from: archonforest on May 07, 2018, 01:03:45 PMThis is the best rock surface I ever seen on TG! Stunning work.You should really do some basic teaching on rocks. I'll pay for it for sure.Thank you! I've used the merge shader and colour adust a lot. Basically, it is one Voronoi setup with several derivatives. For the rest, it is actually a lot of trial and error.
Quote from: archonforest on May 07, 2018, 01:03:45 PMThis is the best rock surface I ever seen on TG! Stunning work.You should really do some basic teaching on rocks. I'll pay for it for sure.
Quote from: Dune on May 19, 2018, 01:54:30 AMThanks René. That might be the way to overcome the problems I get with tiny scales, but harder to work on real world scale.