Started by WAS, May 05, 2018, 02:19:33 am
Quote from: WASasquatch on May 05, 2018, 02:19:33 amSomething for the community. This is my nightsky and moon with lunar bloom. I did not add a horizon fade to the nightsky as I've never gotten DandelO's to work and didn't understand how it worked. Lol If someone knows how to implement it correctly (to use as a TGC) feel free to do so. I think you could animate the lunar bloom modulators, but I am not certain of this. The nebula uses the Sirenko nebula effect from Denis Sirenko. Usage Notes:The Nebula intensity can be controlled with the Nebula Mixer, or the Colour Tab of the Mask Nebula for Moon shaderThe Star intensity can be controlled via the Colour Tab in the Star Shader v0.3 by WASasquatch_1 (This was suppose to be renamed to Star Shader Controller)You can play around with the Nebula Mask seed to vary the nebula, or subsequently the colour seeds and such. You can also play with the stars Final Density PF seed.I hope the Lightside and Darkside shadow and light modulators make sense. They need to be shifted with the light and dark side of the moon via the suns position. The elevation may present problems for animationThe moon is nothing special, just thrown together for use with the scene. Go ahead and mess around with seeds if you want.P.S., if someone could render me a wallpaper of this scene with some clouds for a 1080p desktop, I'd be most appreciative.
Quote from: Dune on September 25, 2018, 01:52:46 amNothing weird about it, I was just saying that you can achieve something in TG in many different ways.