Another iteration. In high resolution, the rocks look too busy. I am also struggling with the distribution of the trees. In order to get the billowing effect you often see when you look at forests from afar, I've made displacements of Perlin billows and fake stones beneath the vegetation. Unfortunately, there are now some bad stones popping up.
Actually, I want to group the trees more or less by species, but because there are seven of them, making masks will be very complicated. Is it possible to give masks a specific colour, i.e. red for species a, blue for species b, etc.?