Author Topic: Cracks & Tension Fractures  (Read 603 times)

Offline WASasquatch

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Cracks & Tension Fractures
« on: June 11, 2018, 02:44:12 AM »
Thanks to AP for the idea, translated to mainly basic (Well I guess they're more complex shaders, just familiar) shaders.

You can play with the fractalizing scales, as well as the translation (basically seed of each scale of tension cracks), and scale of tension cracks, as well as their masks. I used Gamma at 0.5 to create a more gradual falloff in the masks.

Everything is located in the internal node network of "Cracks & Tension Fractures by WASasquatch"
« Last Edit: June 13, 2018, 03:07:36 AM by WASasquatch »

Offline Kadri

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Re: Cracks & Tension Fractures
« Reply #1 on: June 11, 2018, 12:14:46 PM »

Looks good. Thanks for sharing.

Offline archonforest

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Re: Cracks & Tension Fractures
« Reply #2 on: June 11, 2018, 04:49:32 PM »
Tku! Looks interesting.
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Offline luvsmuzik

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Re: Cracks & Tension Fractures
« Reply #3 on: June 11, 2018, 05:37:11 PM »
Very nice! Thanks!

Offline bobbystahr

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Re: Cracks & Tension Fractures
« Reply #4 on: June 12, 2018, 05:11:22 AM »
Cool and coincidentally I'm doing a pic atm that needed a crack map and I painted one quite similar in Photoshop but this will be way better, thanks.
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Offline WASasquatch

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Re: Cracks & Tension Fractures
« Reply #5 on: June 12, 2018, 07:26:04 AM »
Cool and coincidentally I'm doing a pic atm that needed a crack map and I painted one quite similar in Photoshop but this will be way better, thanks.
Glad it may help. I'll upload another version with less fractal and better masks for those that don't want to fiddle.

Offline WASasquatch

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Re: Cracks & Tension Fractures
« Reply #6 on: June 13, 2018, 03:31:14 AM »
Revised v1.1, better crack masks imo and fractal settings. Course I'd advise you to change all this to suit your scenes, naturally.