Started by Dune, June 04, 2018, 11:39:42 am
Quote from: Dune on June 04, 2018, 11:39:42 amDoing some more Neanderthal people. Morphed object imported in DAZ, posed, exported, modified stuff (also head again) in ZB, mixed all in Poseray. I still need to try Marvelous Designer for clothes, these were made in ZB.I made a depth pass for DOF (lens blur by alpha in PS), but get into trouble with very thin areas. The edges (circled) don't get blurred very well, so you get kinda nasty fringes. Does anybody have a solution for that (other than FOV in TG)? I also need to have more detailed bump maps for DAZ skins.