Author Topic: Neanderthals  (Read 3162 times)

Offline WASasquatch

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Re: Neanderthals
« Reply #15 on: June 08, 2018, 05:21:51 AM »
Apparently there was still a relic population back in the '50's!

Fairly certain my father is one of the last to be born. Lol
Art can be a window into the soul

Offline Dune

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Re: Neanderthals
« Reply #16 on: June 11, 2018, 07:48:13 AM »
That explains a lot....  8)

Okay, kiddie practising hunting skills.

Offline masonspappy

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Re: Neanderthals
« Reply #17 on: June 11, 2018, 09:27:16 AM »
That explains a lot....  8)

Okay, kiddie practising hunting skills.
Looks great, and I'm really curious - how are you accomplishing the hair?  Render individual strands? or multiple image layers using fine masks?

Offline Dune

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Re: Neanderthals
« Reply #18 on: June 11, 2018, 04:05:41 PM »
I add the hair in ZBrush as fibremesh. In the beginning I made the strands wider and added a hairmask of several hairs, but you get repetition. Now I just use unmasked hairs, though with as little as possible polys lengthwise. This hair is 20Mb. For curly hair it might triple or worse. If I really go off, I can dubdivide the guys and sculpt a lot of detail in, and add very detailed hair, but for now this is okay.

Offline Ariel DK

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Re: Neanderthals
« Reply #19 on: June 11, 2018, 08:01:42 PM »
I add the hair in ZBrush as fibremesh.

Another Zbrush skill that i need to learn, great work Ulco!

ha ha ha, where? in Texas? heh heh heh

I dont think so, i dont see their guns 8)
Hmmm, what version of Terragen use god?

Offline J_Con

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Re: Neanderthals
« Reply #20 on: June 11, 2018, 08:11:42 PM »
Nice job indeed. Z-Brush does hair ? who knew! Looks very good.

Offline DocCharly65

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Re: Neanderthals
« Reply #21 on: June 12, 2018, 05:46:27 AM »
Nice result, Ulco. One Day (in about 200 years) I'll have to learn zbrush too :)

I'm in the mood now to leave office and run and play on a meadow with butterflies and flowers :)

Offline Dune

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Re: Neanderthals
« Reply #22 on: June 12, 2018, 08:02:20 AM »
 :D

Nils, ZBrush would be a breeze for you to learn.

Offline DocCharly65

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Re: Neanderthals
« Reply #23 on: June 13, 2018, 08:12:32 AM »
;D ;D ;D

I just checked the price... appr. 800,-- bugs? Not this year, Ulco ;D

(Of course I could use the trial version first but 45 days is to short in my eyes or am I wrong?)

Offline René

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Re: Neanderthals
« Reply #24 on: June 13, 2018, 08:45:30 AM »
ZBrush core is available for $149.95

Offline DocCharly65

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Re: Neanderthals
« Reply #25 on: June 13, 2018, 09:24:40 AM »
Thank you René, 150,-- sounds much better for giving it a try.

I did not know the version variety and the differences between the software versions. But I'll check it.

Offline J_Con

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Re: Neanderthals
« Reply #26 on: June 13, 2018, 04:07:12 PM »
With regards to 45 day trials, I create a new email account at GMX each month and then download Substance painter. I will buy the software eventually but at the moment I don't use it a lot.I may give Z-Brush a look, but it looks like it would need a good degree of practice to get good usage from it.One more item on my bucket list.

Offline Dune

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Re: Neanderthals
« Reply #27 on: June 20, 2018, 05:26:48 AM »
Some new people I made.

Offline Kadri

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Re: Neanderthals
« Reply #28 on: June 20, 2018, 06:30:20 AM »

Nice renders Ulco.

Offline DocCharly65

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Re: Neanderthals
« Reply #29 on: June 20, 2018, 06:55:00 AM »
Very nice renders and a nice mood in both of them!