Hello there people, once again i'm bugging you with a question.
This time it's for my thesis. Won't bother you with too much details but here are the essentials :
I created a model in zbrush.
I exported .obj files and painted them individually in substance painter.
Next step is to open the model in terragen 4 and to connect the proper textures to proper slots.
I have doodled hours in this step but i just can't get it right.
Attached a picture of my model in substance painter, and in terragen.
Substance painter offers a wide variety of texture exports, for unity, keyshot etc. But i'm not sure which textures are proper for terragen. Since there isn't an option for it.
Here is a printscreen of the textures exported from Substance painter, i wonder if these would do, and if so, on which default shader slots would they belong to ?
https://gyazo.com/2dc132c8eb3a4901d8b6147ded43a6daApologies if the question is too complicated. Ill do my best to explain my situation if needed.
Million thanks to anyone who helps me out here, i'm completely clueless when it comes this.
edit: just to clarify, the model looks
bad because it's missing a ton of parts. I'll add them once i get the hang of this workflow eventually.