How do you mimic moonlight?

Started by WAS, June 22, 2018, 01:41:46 PM

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WAS

Wonder how people do moonlight for night scenes?

Dune

I guess just low light settings and less GI for darker shadows. The main problem is the colors of veggies and all, as they need to be greyed (if you want the perceivement of a night scene by the human eye).

WAS

Quote from: Dune on June 22, 2018, 01:44:10 PM
I guess just low light settings and less GI for darker shadows. The main problem is the colors of veggies and all, as they need to be greyed (if you want the perceivement of a night scene by the human eye).

I think that's where my issue is, with veggies. Perhaps just less diffusion with object colours. I did this with the day scene to make the veggies a bit darker and not so "hot green". Colours tend to pop too much in the darkness.

Dune

I once tried to desaturate colors (blue node) in the objects (between default shader and part), but that didn't work, and I didn't want to make all new sets. There could well be a way, but I never followed up on it. Perhaps use a merge shader and merge only colors or so after desaturating....