Started by Dune, July 13, 2018, 01:31:59 am
Quote from: Dune on September 01, 2018, 01:50:50 amSo the footage of the river breaking through WAS found (https://planetside.co.uk/forums/index.php/topic,25476.0.html) gave me some ideas about wave patterns. Sculpted a set in mudbox, made a 2028px VDISP map out of it, and inserted in the setup I had made earlier (can't find that thread right now). Needs refinement though, but it works quite nicely. And it's not quite correct yet.
Quote from: Dune on September 01, 2018, 11:21:52 amNo, this just plain water shader and foam.I made the rivers by making a sloping area (distance shader unclamped), added some displacement and let Daniil's plugin loose on that with some river settings I don't know by heart. The flow map I illuminated in a surface shader, and ortho rendered (without any lights) the area for a map to export and import as 8-bit greyscale tif.
Quote from: Dune on September 01, 2018, 01:35:09 pmYes, and I don't think it can be done directly, because I had to slope the slope quite considerable to get nice flows. You can point a camera down, same as ortho.