Started by Hannes, July 25, 2018, 01:28:42 am
Quote from: Dune on July 27, 2018, 01:37:35 amStunning. Very natural waves, I'd say. Is this using a transparent water shader? For less rendertime you could try using a default shader with some patchy translucency and perhaps a tiny bit of luminosity for the higher areas, see if that kind of yields the same shading and enough saving on render time.