Thanks Ben, this looks promising, however it dose not solve the issue of objects within the same population intersecting each other. I'll take a look at your distribution tgd tomorrow when I'm more awake (zzz) although at the moment I don't see how it would help. The distribution seems to be related to the scale of the imported object (I'm probably partially wrong but changing the scale dose seem to change the frequency of overlap). I think the solution may be down to getting exactly the right scale of the object in the first place, unfortunately all my buildings are to scale, some large, some smaller, so it may involve some serious tweaking and not provide a universal solution. If I can get things to work in the foreground then the background will be fine as it stands now (err not the image above, thats was just a test:) ). Thanks again
Richard