GI artifacts

Started by sboerner, August 13, 2018, 11:09:35 AM

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bobbystahr

I freakin love how this forum actually works...so many software forums I've trolled don't, and I've been glad I don't use said softwares...
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

bobbystahr

Quote from: sboerner on August 19, 2018, 10:24:43 AM
QuoteAs long as they don't overlap and are opacity masked, rendering should go faster.

Yup, it was operator error. The spheres weren't properly masked. That's fixed and render times have been reduced to something more reasonable. Artifacts are gone. Thanks for the additional tips.

Like the new website, btw. Impressive work.

heh heh another picnic, Problem In Chair Not In Computer ....
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

sboerner


Dune

Thanks Steve. Good that it's solved!