Started by WAS, October 04, 2018, 02:16:04 pm
Quote from: Oshyan on October 04, 2018, 10:53:41 pmI don't recall much confusion over what nodes are what. It can be easy to miss the label in the title bar and tool-tip in the node network, but it hasn't seemed to be a big issue. Renaming nodes is mainly only an issue when there are duplicate names in old projects or internal networks. Which does happen, but is fortunately also not that common.That being said I agree the Default Scene might be improved by having more descriptive names for the nodes. On the other hand those are not the names that the nodes have when they are first created (which is what you do see in the current Default Scene), so it's a little debatable which is more educational or correct. But we'll keep this idea in mind.- Oshyan
Quote from: Oshyan on October 05, 2018, 08:49:29 pmTerragen automatically renames nodes when there is a conflict, as far as I know. The only exception may be if you past in a clip file (whether saved on disk or just in the clipboard) with a node that has the same name, and that I'm not sure about.If the issues with name collision are as bad you say, then it's an issue we need to fix, not just advise people to use unique names. That's hardly a solution, a majority of people won't do it.- Oshyan
Quote from: SILENCER on October 17, 2018, 04:15:06 pmThe whole 1_1_1_1 thing gets old fast.In complex scenes, especially if you're moving fast, it drives you monkey nuts.I'd think that could be adjusted to number things sequentially upon creation, (001, 002, 003) and if needed the user could rename.