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Spherical sky curved horizon line
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Topic: Spherical sky curved horizon line (Read 284 times)
Frank_Art
Member
Posts: 17
Spherical sky curved horizon line
«
on:
October 11, 2018, 08:46:44 PM »
Hi everybody, do you have an idea why when I render a spherical sky (TERRAGEN 4)and the horizon line is curved? there is a way to make it straight?
Thanks
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Matt
Planetside Staff
Posts: 3431
I'm the crazy one
Re: Spherical sky curved horizon line
«
Reply #1 on:
October 12, 2018, 01:13:12 AM »
Hi, welcome to the forum!
This is because the camera is not completely level. The camera's X rotation needs to be set to 0.
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Just because milk is white doesn't mean that clouds are made of milk.
Frank_Art
Member
Posts: 17
Re: Spherical sky curved horizon line
«
Reply #2 on:
October 12, 2018, 02:08:09 AM »
Hi Matt, thanks alot
there is any specific reason that by default the position is 0 / 10 / -30?
Cheers
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Dune
Member
Posts: 14747
Re: Spherical sky curved horizon line
«
Reply #3 on:
October 12, 2018, 05:20:22 AM »
If you would set default camera to 0/0/0 you would be level with the ground (and part of terrain would be invisible) and not see the center of the simple shape masking the terrain. So by this setting you immediately see something that gives a clue about its workings.
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New website!
Matt
Planetside Staff
Posts: 3431
I'm the crazy one
Re: Spherical sky curved horizon line
«
Reply #4 on:
October 12, 2018, 05:31:39 AM »
We wanted the default view to be one where any objects added to the scene at 0,0,0 would be visible.
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Just because milk is white doesn't mean that clouds are made of milk.
Frank_Art
Member
Posts: 17
Re: Spherical sky curved horizon line
«
Reply #5 on:
October 12, 2018, 02:24:58 PM »
Thanks alot guys! it make totally sense... I love this software so far
Cheers
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Spherical sky curved horizon line