Started by RichTwo, October 23, 2018, 02:12:52 PM
Quote from: Rich2 on October 23, 2018, 02:12:52 PMI have a question about Daniil Kamperov's Classic Erosion shader /plug-in. I've tested the free version and was able to get a pretty good result after a few iterations of both thermal and fluvial erosions. By registering, what enhancements will be available?
Quote from: WASasquatch on October 23, 2018, 03:45:03 PMQuote from: Rich2 on October 23, 2018, 02:12:52 PMI have a question about Daniil Kamperov's Classic Erosion shader /plug-in. I've tested the free version and was able to get a pretty good result after a few iterations of both thermal and fluvial erosions. By registering, what enhancements will be available?When you register a copy of DK Classic Erosion from Danill, you'll have access to the following features (I hope I don't forget any)A broader range of heightmap resolutions, up to 16384Export heightmaps in *.ERD format (Drastically reduce workflow time being able to load a pre-eroded heightmap.)Export heightmap maps in *.PNG format; Deposition Map, Flow Map, Wear Map, Streamline Map, Water Depth Map (I believe one or two more maps related to the River Mode)Maps are super useful for exporting rivers depth maps, as well as post-processing on other map files to use within TG. I picked this up because it was the only thing TG related that I could afford, and it is a really fun shader. I'm actually working on a scene with it right now.
Quote from: Dune on October 24, 2018, 01:27:18 AMFaida kuu ya muhtasari itakuwa ni azimio la juu la ardhi ya ardhi na kwa hiyo maelezo zaidi ya matokeo.