Started by WAS, October 29, 2018, 03:14:17 am
Quote from: Tangled-Universe on October 29, 2018, 01:09:51 pmActually, there is terrain, it's only not where you expected it.The terrain is masked with a simple shape shader which its coordinates define the center of the shape.You generated the heightfield for "position lower left" so it's not sampling correctly.Switch to "position center" in the heightfield generate and it generates what you are looking for.
Quote from: Tangled-Universe on October 29, 2018, 04:08:12 pmNo, 0,0 means the coordinate of the bottom left corner of the square. It samples from 0,0 to 30000,30000, in your case.Just try what I suggested to see what I mean as you're still thinking that the red heightfield node dictates what you see and that's not true. The culprit is in your green node.
Quote from: Tangled-Universe on October 29, 2018, 05:49:59 pmThis is as visual as I can make it for you https://we.tl/t-eCmEWmU00R