Thanks you !
QuoteI'm curious how you find Grove 3D, i've heard good things about it and was wondering how well it actually works?
Unfortunately there's no demo version so it's quite hard for me to understand how well it works\performs. What's the workflow like in getting it from Blender into Terragen?
In my personal opinion and for my needs, I am very satisfied with The Grove, it creates very realistic and natural looking trees in just a few clicks. As for the twigs they sell, they are very good too. Twigs are made of real meshes and they are applied to the tree by particles system.
For use in Terragen, I first apply a decimate geometry to the twig as much as I can, if not the tree could be so heavy in polygons that it would be impossible to import and handle in Modo and Terragen. However, I couldn't find a way to do that with connifer twigs because thay are made of hundred of needles
After that, I export the tree from Blender in fbx format, I import it in Modo 903 and from there I export the tree in obj format. There are some manual adjustments to make in Terragen (alpha, transluscency, specular, colors, bumps...)
So yes, for what I want to achieve, and at my level, The Grove is exactly what I need.
David