Author Topic: Procedural River Maps (RGB Maps) Discussion  (Read 234 times)

Online WASasquatch

  • Member
  • *
  • Posts: 2896
  • The Homeless Landscape Artist
Procedural River Maps (RGB Maps) Discussion
« on: November 10, 2018, 08:23:16 PM »
I've created a simple river setup which can be dropped into scenes without cluttering it up too bad with tons of shaders as it's neatly packaged. It offers extremely flexible controls in a categorized manner, plus the ability to of course customize the node network to any aspect the author would want.

This topic can be used as a sort of place to discuss the setup, for help or what not. In the mean time, enjoy the previews. :P

86075-0 86077-1
86079-2 86081-3
86083-4
« Last Edit: November 11, 2018, 05:21:40 AM by WASasquatch »
Art can be a window into the soul

Offline jackblack

  • Member
  • *
  • Posts: 62
Re: Procedural River Maps (RGB Maps) Discussion
« Reply #1 on: November 11, 2018, 01:39:30 AM »
Looks great, where's the file?

Online WASasquatch

  • Member
  • *
  • Posts: 2896
  • The Homeless Landscape Artist
Re: Procedural River Maps (RGB Maps) Discussion
« Reply #2 on: November 11, 2018, 02:05:12 AM »
Looks great, where's the file?

It should be up on NWDA by tomorrow. Thought I'd reserve a discussion type topic for it in case anyone is confused.
Art can be a window into the soul

Offline Hannes

  • Terragen Alpha Tester (Win)
  • ***
  • Posts: 4179
Re: Procedural River Maps (RGB Maps) Discussion
« Reply #3 on: November 11, 2018, 04:45:01 AM »
Wow, cool!!! Thanks a lot!!

Offline Danny

  • Terragen Alpha Tester (Win)
  • ***
  • Posts: 1617
    • New World Digital Art
Re: Procedural River Maps (RGB Maps) Discussion
« Reply #4 on: November 11, 2018, 02:14:30 PM »

Offline bobbystahr

  • Member
  • *
  • Posts: 9444
  • Turn, and face the Strange Ch Ch Changes...D Bowie
Re: Procedural River Maps (RGB Maps) Discussion
« Reply #5 on: November 11, 2018, 03:04:59 PM »
Thanks Jordan...most useful I suspect.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Online WASasquatch

  • Member
  • *
  • Posts: 2896
  • The Homeless Landscape Artist
Re: Procedural River Maps (RGB Maps) Discussion
« Reply #6 on: November 12, 2018, 03:09:32 AM »
I hope it makes things easier to drop in and configure a river, especially through already displaced areas via simple masks.
Art can be a window into the soul

Online WASasquatch

  • Member
  • *
  • Posts: 2896
  • The Homeless Landscape Artist
Re: Procedural River Maps (RGB Maps) Discussion
« Reply #7 on: November 12, 2018, 11:27:26 PM »
Was doing a scene with PRM earlier and came across a lovely seed for the River LX Path that produces a interesting split in the river. Has a nice little splay in the 0,0,0 8km region as well.

Seed: 4635 (No other settings edited from Vanilla PRM)
« Last Edit: November 13, 2018, 07:07:08 PM by WASasquatch »
Art can be a window into the soul

 

anything