I'm trying to use a displaced plane for a river. Utilizing the terrain just before the river displacement so that it follows the terrain, and fills the river with water, but it doesn't follow the terrain right. Parts of the slopping arne't right and in the distance lakes are created (before the heightmap ends and it's an ocean).
Any ideas? The ground is just ever-so-slightly not flat for just a lake object which I've tried to remedy by DK::CE shifts around areas it doesn't even effect (masked) it seems anyway.