Author Topic: Lightmaps  (Read 222 times)

Offline jackblack

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Lightmaps
« on: November 28, 2018, 02:42:57 AM »
Hey, I was wondering if it is possible to bake lightmaps in Terragen?
In Blender there's a feature what you can basically take all the light information and bake it into an image that can be used for shading.

Offline Oshyan

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Re: Lightmaps
« Reply #1 on: November 28, 2018, 09:36:21 PM »
Not exactly, I don't think. But perhaps Surface Direct render element? Have a look at the render element list here:
https://planetside.co.uk/wiki/index.php?title=Render_Layers_and_Render_Elements#Render_Elements

- Oshyan

Offline WASasquatch

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Re: Lightmaps
« Reply #2 on: December 02, 2018, 07:30:24 AM »
If Surface Direct Specular is influenced by reflection shaders spread, it could be used perhaps..
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