I missed this one too. Very good work, lighting is excuisite. Are the large rocks on the edge of the land procedural or imported assets? I really like those, no matter what.
I do however think you need more than one (or two) versions of the trees you're using. If you look careful, you see there's much the same tree. And for a few dead trees, you could add another pop of the same, but set opacity of needles to zero/black. Too bad world opacity still doesn't work, so that would be the only way.