There's quite some potential in this one, but you have to take it further (and not jump to another one again, though I now know why you do that
)
I would 1. try to get it right with flat water first (ground, veggies, light and all), then concentrate on coast and waves. Then 2. decrease the light considerably, and maybe make it a beam, shining through mist. Grasses and shrub on land.
Then 3. stretch coastal waves and you can try with a twist and shear (or vector displacement) to make them 'curvy' a bit towards the coast. Get altitude off them and/or use min alti to add some foam.
If you take the altitude off the land (displ to scalar and a color adjust with altitudes), you can also make a coastal frothy area...
Etc.