No need to rotate the waves, Bobby, the left-right stripes you see are foam stretched a bit. You can take that stretching out. I now see that your buildings are quite a different proportion than the real world sea. I think I made the fading foam/surf coastal area about 20m wide (hard to see in this light), so the cabin must be 20-40m or more.
The foam stripes very near to the coast can be broken up a bit if you add a PF to the breakup of that particular sureface shader, as it's a bit smooth atm. A pretty contrasty 0.5-2-0.01 sized perlin would do, I guess.