Author Topic: Green sky, huh?  (Read 144 times)

Offline Dune

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Green sky, huh?
« on: March 13, 2019, 06:55:43 AM »
Got something strange. Attaching a distance shader to a test surface layer turned the sky green, in preview and render. It had nothing to do with atmo or clouds, though. Default renderer, no funny stuff. Nothing to worry about, but just weird.

Offline Matt

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Re: Green sky, huh?
« Reply #1 on: March 13, 2019, 07:07:15 AM »
Was the test layer green?

The atmosphere is lit by the surface through GI (Enviro Light), so if that test layer got really bright in the distance it might do this.
Just because milk is white doesn't mean that clouds are made of milk.

Offline Dune

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Re: Green sky, huh?
« Reply #2 on: March 13, 2019, 07:12:18 AM »
Ah, GI, of course. The testlayer was the default purple, so the sky seems to have taken on its complement.

 

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