Author Topic: The missing Bridge of Adama - The animation(s)  (Read 214 times)

Offline DocCharly65

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The missing Bridge of Adama - The animation(s)
« on: April 26, 2019, 08:32:32 AM »
Welcome on the animation site of the Galactica bridge :)

Nothing newer than in the image sharing section but here now the first animations:

a panoramic view:
https://1drv.ms/v/s!AvEpmvBUHi6qgrhWgfUvCTB9DfBPLg

I am happy that the transparent huds work:
https://1drv.ms/v/s!AvEpmvBUHi6qgrhXN-6_7BLM6h_UKA

I hope I've written not too big nonsense on the poster ;) :
https://1drv.ms/v/s!AvEpmvBUHi6qgrhYhtxjAG2ITOLX7w

The two "loot-dogs":
https://1drv.ms/v/s!AvEpmvBUHi6qgrhZ6yTIH2PGPMPwzw
« Last Edit: April 26, 2019, 08:12:07 PM by DocCharly65 »

Online archonforest

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Re: The missing Bridge of Adama - The animation(s)
« Reply #1 on: April 26, 2019, 11:51:46 AM »
Very cool!
Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram
Amiga 1200 8Mb ram, 8Gb ssd

Offline Hannes

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Re: The missing Bridge of Adama - The animation(s)
« Reply #2 on: April 30, 2019, 07:03:11 AM »
 ;D ;D ;D ;D ;D
Yes!!! Adama scratching his neck! Hilarious.
And the dogs are really cute!

Offline masonspappy

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Re: The missing Bridge of Adama - The animation(s)
« Reply #3 on: April 30, 2019, 08:13:11 AM »
And the girl's walk seems best described as a 'Catwalk' style (nothing wrong with that).
Well done and fun to watch!  :)

Offline DocCharly65

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Re: The missing Bridge of Adama - The animation(s)
« Reply #4 on: May 14, 2019, 11:03:30 AM »
Last night I added some new ideas and MIXAMO-anims...

I think the short story works now ... even without voices.
The background music is the score I made for the end titles... already useful to have some music accompaniment here :)

Now I better know what to add and which parts to re-render (e.g. the landing scene will need some different animations because the hangar staff looks like running in slow motion with their 30fps animations ;D  )

But I hope you already have some fun :)
And thanks again to Hannes to his suggestion :)

https://1drv.ms/v/s!AvEpmvBUHi6qgrt92yQL1tnZStPWgQ


Finishing these renders and doing all what I want to change will take a while.
But a big furtune for me: after 2-3 years I know now how to integrate something I wanted to: Warehouse 13! -- Nadine and me already wear the Airwolf pilot suits - and guess where the airwolf helicopter will be hidden!

I am happy to have the challenge for a scene in a hilly stone desert and not in space with a big hangar ful of artefacts (including Airwolf ;D )

Offline Dune

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Re: The missing Bridge of Adama - The animation(s)
« Reply #5 on: May 14, 2019, 11:16:39 AM »
Wow, another great update! And soooo funny  ;D

Offline DocCharly65

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Re: The missing Bridge of Adama - The animation(s)
« Reply #6 on: May 14, 2019, 11:44:10 AM »
Thank you very much, Ulco :)

While watching and checking detail after detail a decision is growing in my brain:
It could perhaps work better to use many more gestures and animated situations and all of them should be explicit explaining the plot of the film so that I can get back to only very view subtitles. And between the episodes (It's decided to divide the film into episodes) I can talk a bit as the narrator "Bilbo Kirk".

I think dubbing voices is, at best, profoundly embarrassing. And the film and it's story will be much funnier if most of the content is not so complicated (Still intelligent but not complicated - a special art form ;) ). It should be self-explanatory without the use of spoken text - and only shortest subtitles in order not to claim the viewer with reading.

A very big challenge... Ok now I know what I will do with my time if I ever reach retirement age ... ;)

And the "episode - principle" will make it easier to publish part by part on youtube without stress... It will grow like a puzzle.


Is anyone agreeing?
« Last Edit: May 14, 2019, 11:47:51 AM by DocCharly65 »

Offline luvsmuzik

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Re: The missing Bridge of Adama - The animation(s)
« Reply #7 on: May 14, 2019, 12:30:01 PM »
Big thumbs up!  :D

Theme from "Airwolf" Stuck in brain all day now...hahahahaha!  I have watched a few films on "mute", but I do not think enough can be said about how sound effects enrich a viewing. My grandfather was almost completely deaf, so do not preach at me critiques, (another long story not for this time).

Offline Hannes

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Re: The missing Bridge of Adama - The animation(s)
« Reply #8 on: May 14, 2019, 02:03:06 PM »
Yay!!!! Great! Cool to see things coming together. The animations look perfect.

Offline Dune

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Re: The missing Bridge of Adama - The animation(s)
« Reply #9 on: May 14, 2019, 03:08:14 PM »
I agree  :) You can always add some sort of short explanation at the end of the film, for those who didn't understand it. So they have to look again and can say; "oh, yes, now I understand!" And talk wisely about your creation on birthday festivities and such....

Offline Oshyan

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Re: The missing Bridge of Adama - The animation(s)
« Reply #10 on: May 14, 2019, 09:29:49 PM »
Glad to see my Airwolf question from the other thread mostly answered. Can't wait! :D

Also the depiction of scale in this latest video is *outstanding*!

- Oshyan
« Last Edit: May 14, 2019, 09:31:56 PM by Oshyan »

Offline DocCharly65

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Re: The missing Bridge of Adama - The animation(s)
« Reply #11 on: May 15, 2019, 04:48:35 PM »
Thanks all :)

Oshyan, I'm glad to confirm that you will see your cameo flight to the original midi file in midi quality like the synthesizers from that time ;)
But you must wait ;D  For me it's hard too, to wait... ;D

Thanks Ulco. Good to know where the best way for me is to go with the voices :)