Started by child@play, October 29, 2007, 06:08:59 PM
Quote from: Mr_Lamppost on October 29, 2007, 10:34:29 PMThere are quite a few good tools that generate or convert to POV meshes. The POV mesh is a simple and well documented format, what we need is a converter from there to tgo
Quote from: bobbystahr on January 30, 2008, 02:40:40 PMI've had a bit of luck using PoseRay to get the luvly POV meshes into TG2...got a skull recently that way...I imagine you could convert POV trees the same way but be warned they will be HUGE poly wise.. ...