Hi,
I am a hobbyist, developping a sailboat simulator. For this, I need to modelize a very large piece of coastal landscape and plan to use TG4 for this. After many tries and thinking, I came to the idea of retroprocessing TG images : I am writing a sofware that rebuild a 3D model from one or several images and data rendered by TG. This model can be then be pumped in my game engine. The first experimentations are rather interesting (but far from perfect) in term of results and performances. Here is a short video that illustrates the idea. Keep in mind that this is not an animation but a real time performance.