Author Topic: Railway  (Read 199 times)

Offline Dune

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Railway
« on: July 09, 2019, 04:42:27 PM »
Some versions of my procedural railway.

Offline WASasquatch

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Re: Railway
« Reply #1 on: July 09, 2019, 04:46:54 PM »
Very nice. I have a forested version I need to render. Love the train tracks you made. Really cool idea. Wish I had a train to put in my second version of the scene under heavy fog. Wanted to have the fog light cutting through the trees and fog.

Offline bobbystahr

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Re: Railway
« Reply #2 on: July 09, 2019, 06:45:20 PM »
Some versions of my procedural railway.

Very cool bit a small critique....railroad tracks only wiggle like that after an earthquake; their curves are a much more gentle radius, like curving over a mile or more. Still a lovely procedural set up.
something borrowed,
something Blue.
Ring out the Old.
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Bobby Stahr, Paracosmologist

Offline mhaze

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Re: Railway
« Reply #3 on: July 09, 2019, 07:25:50 PM »
Very nicely and cleverly done.

Offline DocCharly65

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Re: Railway
« Reply #4 on: July 10, 2019, 04:17:25 AM »
I like it :)

Offline Dune

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Re: Railway
« Reply #5 on: July 10, 2019, 05:59:26 AM »
Yeah, I know it's very undulating, but this was actually just a valley first, then I decided to put something in, turned out to be a railway, with slightly smoothed warp. The thing I don't like about such narrow valleys is that lighting is difficult, may have to experiment more with that. Or turn it into just a one-sided wall with railway. Fun playing anyway.

Offline mhaze

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Re: Railway
« Reply #6 on: July 10, 2019, 07:52:57 AM »
Recently I've been exploring two enviro light nodes one set to GI and the other has a small amount of AO which seems to do the trick in these situations.

Offline Dune

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Re: Railway
« Reply #7 on: July 10, 2019, 11:01:07 AM »
Thanks Mick.

Offline DannyG

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Re: Railway
« Reply #8 on: July 10, 2019, 01:03:16 PM »
1st one is my favorite for sure.

Offline bobbystahr

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Re: Railway
« Reply #9 on: July 10, 2019, 04:08:53 PM »
Recently I've been exploring two enviro light nodes one set to GI and the other has a small amount of AO which seems to do the trick in these situations.

I as well have found that quite helpful.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Offline bobbystahr

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Re: Railway
« Reply #10 on: July 10, 2019, 04:10:02 PM »
Yeah, I know it's very undulating, but this was actually just a valley first, then I decided to put something in, turned out to be a railway, with slightly smoothed warp. The thing I don't like about such narrow valleys is that lighting is difficult, may have to experiment more with that. Or turn it into just a one-sided wall with railway. Fun playing anyway.

Figgered you knew that but couldn't resist a comment heh heh...I'm sorta off my feed it seems .
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Offline masonspappy

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Re: Railway
« Reply #11 on: July 10, 2019, 06:01:15 PM »
Very nice, especially images 1 & 2.
Will you be putting more detail into the rail car?

Offline Dune

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Re: Railway
« Reply #12 on: July 11, 2019, 06:05:26 AM »
It was a loc I found on the web ages ago, don't even know who made it (sorry), and in the first versions I had it simply textured, but later I added a RT reflective layer on some parts, which made it a bit nicer, but it can do with more diverse texturing; dirt, scratches, etc. I have thought about doing that, but went on with another render (the stream). I might still, though.