Playing with KitBash3D

Started by cyphyr, July 23, 2019, 01:32:39 pm

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cyphyr

Just seeing how things work ...

Both use KitBash3D resources, do check out their site for some [urlhttps://kitbash3d.com/collections/kits/products/cyberpunk-mini-kit]FREE[/url]stuff.

The second one is entirely lit bu an HDRI from HDRIHAVEN and also uses Quixel MegaScan assets.
Again do check out their FREE collections.
www.richardfraser.co.uk
https://www.facebook.com/RichardFraserVFX/
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Ryzen 9 3900X @3.79Ghz, 64Gb (TG4 benchmark 6:20)
i7 5930K @3.5Ghz, 32Gb (TG4 benchmark 13.44)

KlausK

I like the second scene very much. Even it is only a test, maybe.
And this is all done in TG - well, lighting an rendering I mean? Not the modeling (obviously).
Right now I think I would not know how to set up a HDRI render in TG (scratching head hmhmhm  :o)

CHeers, Klaus
/ ASUS WS Mainboard / Dual XEON E5-2640v3 / 64GB RAM / NVIDIA GeForce GTX 1070 TI / Win7 Ultimate

WAS

These look really cool. I like the second one, though I'm a little puzzled why a HDRI was used. Was it to get a overcast without cloud burning? I don't see any of it in the shot besides the overcast sky. Unless the buildings are? Don't look like it.
Check out my Terragen Discord: https://discord.gg/Vy5FRTE

cyphyr

As I say primarily a test but the HDRI is there (although you can't see it behind the low cloud) to provide diffuse non directional overcast lighting.
Oshyan provided a sample tgd here a while back.
Just ramping up the ambient I find "flattens" every thing out.
www.richardfraser.co.uk
https://www.facebook.com/RichardFraserVFX/
/|\

Ryzen 9 3900X @3.79Ghz, 64Gb (TG4 benchmark 6:20)
i7 5930K @3.5Ghz, 32Gb (TG4 benchmark 13.44)

DocCharly65

Both very cool but I like the second one at this time most! It's just fascinating!

Hannes

Yes, very cool! I like the second one most as well.

Dune


KlausK

@cypher
thanks for the link to Oshyans thread with the tgd.
CHeers, Klaus
/ ASUS WS Mainboard / Dual XEON E5-2640v3 / 64GB RAM / NVIDIA GeForce GTX 1070 TI / Win7 Ultimate

DannyG

Looks great Richard, well done

bobbystahr

Quote from: cyphyr on July 23, 2019, 01:32:39 pm
Just seeing how things work ...

Both use KitBash3D resources, do check out their site for some [urlhttps://kitbash3d.com/collections/kits/products/cyberpunk-mini-kit]FREE[/url]stuff.

The second one is entirely lit bu an HDRI from HDRIHAVEN and also uses Quixel MegaScan assets.
Again do check out their FREE collections.


I downloaded their new steam punk one and it's too huge to even process in PoseRay on this computer...guess it'll have to await the Corsair's return to service.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Stormlord

August 02, 2019, 07:55:18 am #10 Last Edit: August 02, 2019, 12:52:24 pm by Stormlord
Very good Linktip, Thank You Very Much! (TYVM!)
An excellent demo scene for free TYVM!

STORMLORD

CredePendrel

Quote from: bobbystahr on August 01, 2019, 09:42:58 am
Quote from: cyphyr on July 23, 2019, 01:32:39 pm
Just seeing how things work ...

Both use KitBash3D resources, do check out their site for some [urlhttps://kitbash3d.com/collections/kits/products/cyberpunk-mini-kit]FREE[/url]stuff.

The second one is entirely lit bu an HDRI from HDRIHAVEN and also uses Quixel MegaScan assets.
Again do check out their FREE collections.


I downloaded their new steam punk one and it's too huge to even process in PoseRay on this computer...guess it'll have to await the Corsair's return to service.


Yes, they are cool models but there are a lot of material here to organize. Looks like it may take a while....

cyphyr

August 02, 2019, 01:51:04 pm #12 Last Edit: August 02, 2019, 01:53:09 pm by cyphyr
I use Lightwave (any 3d package will do) and re-save each model and then open each model up in Terragen and re-assign all the textures there and save out again as a tgo.
Tedious work but slowly I'm building a library of buildings so worth it in the long run.

by the way @CredePendrel, what application is that in your capture?
www.richardfraser.co.uk
https://www.facebook.com/RichardFraserVFX/
/|\

Ryzen 9 3900X @3.79Ghz, 64Gb (TG4 benchmark 6:20)
i7 5930K @3.5Ghz, 32Gb (TG4 benchmark 13.44)

bobbystahr

Quote from: cyphyr on August 02, 2019, 01:51:04 pm
I use Lightwave (any 3d package will do) and re-save each model and then open each model up in Terragen and re-assign all the textures there and save out again as a tgo.
Tedious work but slowly I'm building a library of buildings so worth it in the long run.



Sadly my only 3D program is Imagine, a real antique now and it does nothing so I am forced to use PoseRay...guess I'll just bin the dir.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

cyphyr

Can Imaging 3d not import obj models?
www.richardfraser.co.uk
https://www.facebook.com/RichardFraserVFX/
/|\

Ryzen 9 3900X @3.79Ghz, 64Gb (TG4 benchmark 6:20)
i7 5930K @3.5Ghz, 32Gb (TG4 benchmark 13.44)