[attach=1 align=left width=150] It's been so many changes now already, that submitting a patch is not making sense anymore
Especially given the fact that all submitted patches to drqueue seem to be stalled and have never been integrated into the code
So the only option is to fork it. Although it works on windows, it depends on an installed Cygwin64 because of POSIX IPC that is used in it heavily. So the only thing that makes sense is to release it eventually as cygwin binary package.
Anyway, I managed to change the code to support multipass rendering in a render job now.
That's an absolute *must* for TG animations (hint: GI cache).
However, there's still a lot of bug fixing and cleanup still left to be done - but I'm tailoring it to TG4