Started by WAS, August 07, 2019, 10:00:52 pm
Quote from: N-drju on August 08, 2019, 08:25:32 amShader array is something that has always intrigued me. By the sheer look of it, I could draft some neat applications to it in my imagination but I have never been sure of what the next step should be. Do you, by any chance, have any example .tgd of what you were doing with it?
Quote from: N-drju on August 09, 2019, 06:22:40 amInteresting, interesting...Could it also be used to create gently winding roads...? A stretch of asphalt with lane lines turning IAW the main road? Sounds like an analogical use...
Quote from: Dune on August 10, 2019, 03:17:08 amDashed lines can be done with a sinus function over get position in texture and x to scalar, and some divide + number for length of stripes. That is fast enough.There are tgd's about doing roads like that.