Forest Sunrise

Started by sjefen, August 15, 2019, 07:08:33 am

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sjefen

Hi,


A new project I'm working on.


- Terje
ArtStation: https://www.artstation.com/royalt

AMD Ryzen Threadripper 1950X
32,0 GB RAM
GeForce GTX 1060 6GB

archonforest

Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram
Amiga 1200 8Mb ram, 8Gb ssd

bobbystahr

A "Golden Moment" for sure. Nice use of PBR objects here, well integrated!
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Oshyan

Wonderfully natural forest floor and great lighting! Though I suspect it might be just a bit unnaturally bright? But the aesthetic is beautiful.

Also, it's hard to say for sure, but there seem to be some unnaturally straight lines (angles) in some of the ferns in the lower-right. Maybe need a higher poly model?

- Oshyan

sjefen

Thanks guys 😊

Quote from: Oshyan on August 15, 2019, 01:04:07 pmWonderfully natural forest floor and great lighting! Though I suspect it might be just a bit unnaturally bright? But the aesthetic is beautiful.

Also, it's hard to say for sure, but there seem to be some unnaturally straight lines (angles) in some of the ferns in the lower-right. Maybe need a higher poly model?

- Oshyan
Yes, I need a higher poly model of some ferns for sure  ;D
Many of the models are way to low poly and not very good for this close up, but it would not be fun to work with this scene if I replaced all with high poly models. This scene is already a very slow to work with  :'(

It is probably a little bright also.

I'm not sure if I'll continue on this scene or start a new one. I've learned a lot from this and wanna start from scratch. 


- Terje
ArtStation: https://www.artstation.com/royalt

AMD Ryzen Threadripper 1950X
32,0 GB RAM
GeForce GTX 1060 6GB

WAS

Quote from: sjefen on August 15, 2019, 07:08:33 amHi,


A new project I'm working on.


- Terje

Lovely! My only suggestions/concerns is the scanned rock and stump look to bright in shadows. Perhaps their diffuse could be lowered some.

This is very dreamy, the lighting and haze. Could see a huge stag out there in the open.
Check out my Terragen Discord: https://discord.gg/Vy5FRTE

sjefen

I'll lower the diffuse on those models ;)


- Terje
ArtStation: https://www.artstation.com/royalt

AMD Ryzen Threadripper 1950X
32,0 GB RAM
GeForce GTX 1060 6GB

Oshyan

Quote from: sjefen on August 15, 2019, 03:03:59 pmit would not be fun to work with this scene if I replaced all with high poly models. This scene is already a very slow to work with  :'(
What aspects are slow? Are you working in RTP or the old preview? Or do you mean just for rendering, or some other aspect? Of course we all reach the limits of our hardware eventually, I'm just curious if things could be improved now without changing hardware. :D

- Oshyan

sjefen

Quote from: Oshyan on August 15, 2019, 03:23:18 pm
Quote from: sjefen on August 15, 2019, 03:03:59 pmit would not be fun to work with this scene if I replaced all with high poly models. This scene is already a very slow to work with  :'(
What aspects are slow? Are you working in RTP or the old preview? Or do you mean just for rendering, or some other aspect? Of course we all reach the limits of our hardware eventually, I'm just curious if things could be improved now without changing hardware. :D

- Oshyan

Both preview windows are slow with this scene. RTP and the old one. There are lots of populations and I hide the ones I'm done with or the ones I don't need. But moving the camera around is still getting a little slow, not to the point it's not usable, but still slow and trying to use the paint shader is not very fun. I actually try to avoid it if possible. 


- Terje
ArtStation: https://www.artstation.com/royalt

AMD Ryzen Threadripper 1950X
32,0 GB RAM
GeForce GTX 1060 6GB

Oshyan

Interesting. I find RTP to remain reasonably responsive even with very large populations. Remind me your hardware? I can't remember if you got something new recently or not.  :D

- Oshyan

sjefen

Quote from: Oshyan on August 15, 2019, 05:07:49 pmInteresting. I find RTP to remain reasonably responsive even with very large populations. Remind me your hardware? I can't remember if you got something new recently or not.  :D

- Oshyan

Threadripper 1950x
32 GB RAM
GeForce GTX 1060 6GB

I know the GPU isn't the best, but it should do just fine for this I believe, or?


- Terje
ArtStation: https://www.artstation.com/royalt

AMD Ryzen Threadripper 1950X
32,0 GB RAM
GeForce GTX 1060 6GB

Oshyan

Yeah, I thought maybe you had upgraded recently. That hardware really should do fine, and the GPU shouldn't matter at all in RTP, only in regular 3D Preview. So I guess it's just a really heavy scene. :D Part of me still wants to look at it and see if there is room for optimization, but only if you want me to. ;)

- Oshyan

mhaze


sjefen

Quote from: Oshyan on August 15, 2019, 08:05:32 pmYeah, I thought maybe you had upgraded recently. That hardware really should do fine, and the GPU shouldn't matter at all in RTP, only in regular 3D Preview. So I guess it's just a really heavy scene. :D Part of me still wants to look at it and see if there is room for optimization, but only if you want me to. ;)

- Oshyan

I'll send the file when I'm at my computer.


- Terje
ArtStation: https://www.artstation.com/royalt

AMD Ryzen Threadripper 1950X
32,0 GB RAM
GeForce GTX 1060 6GB

Hannes

Beautiful! Yes, the lighting is great, but maybe a little flat. Did you use the legacy renderer? If so, I'd love to see this rendered with the path tracer.