crevices?

Started by René, August 16, 2019, 04:08:36 am

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WAS

Quote from: Dune on August 19, 2019, 01:42:52 amIt's best if you can use greyscales piled up and mixed for one final lateral displacement, which is the method I often use. Otherwise you have to convert displacements off your layers into colors again for masking purposes.

I wonder if you end up with more computation mixing sperate colour maps than just grabbing the mixed shape, which seems much easier to do.
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Dune

Depends what kind of maps you need; final total displacement derived map may be too course.

WAS

Quote from: Dune on August 19, 2019, 06:56:33 amDepends what kind of maps you need; final total displacement derived map may be too course.
Yeah that's true. Also may have a difficult time if you want shallow crevices.
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