Started by Hannes, September 23, 2019, 05:21:32 am
Quote from: Dune on September 23, 2019, 06:15:14 amIn a planet situation I had some interstellar device at front, some planets much further away, and I moved the camera over a few frames, then set motion blur, and the device was blurred. So if distances are really big that may help to fake object blur. But that was for a still.
Quote from: dorianvan on September 24, 2019, 11:24:01 amNice work. Would be good to see the shadow of the Falcon traveling along the ground too. And maybe some heat wave behind it.
Quote from: Dune on September 25, 2019, 02:48:23 amHeatwave sounds like an intriguing enterprise. Immediately a locally (behind the craft) and slightly displaced glass pane comes to mind, distorting the further terrain. Perhaps even with a smoothing shader. No idea if that could work. Be sure to set subdiv settings to 1, if you try this (at home).
Quote from: Tangled-Universe on September 25, 2019, 10:26:58 amA low octave noise achieves similar results to applying a smooth filter