More from the same file I've put together, this time NO Strata & Outcrops nodes used. Really. Whatever stratification is preset is somehow due to a terrace creating clip file shared by Jordan (WAS) which from the notes has contributions from Matt Fairclough, Hannes, Mick Hazelwood (mhaze), Ulco (Dune), and Hetzen. I added a PF mask which created some of the large outcrops. The columnar features are Mick's which I adjusted for slope constraints. The fractal warp shader has created some less than desirable spikiness in places, so I'll work on that.