I am not going into an endless discussion again, but I can't remember talking about infinite possibilities in this thread (maybe some other), and you can't put infinite possibilities in a single tgd.
I am also not a teacher who takes people by the hand, but merely help out if I can, or give some hints. Not obliged in any way to supply tgd's. I want users to experiment a little, that's how I've learned. Novice users should get to know the very basics of TG first from ALL the stuff available (hundreds of tgd's, tgc's, decriptions, and discussions in all these threads), then dive into more advanced stuff. And I don't think that a novice will want to make anvil clouds right away (I can't fly an airplane after a few driving lessons). Do some ordinary land/cloudscapes first, and get to know how nodes work. Then you'll easily replicate stuff like this screenshot with only one or two open variables.
My nodes being a mess is up to me, btw. I'm not putting time into arranging nodes, which I can perfectly understand. Mostly it's not even possible with so many crossing links. Naming is the key.
And finally, I don't think it's appropriate to call me an example of this software's problem.
But I will see if I can retrieve the example and post a tgd. Let's see how many downloads occur, as the place is virtually dead anyway, I'm afraid.
End of discussion.