Texture on a plant stretched vertically despite "transform input"

Started by N-drju, December 06, 2019, 12:53:55 PM

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N-drju

"This year - a factory of semiconductors. Next year - a factory of whole conductors!"

WAS

I would still love to see a straight facing shot of the original scenario .

bobbystahr

Quote from: N-drju on December 06, 2019, 05:39:10 PM
Quote from: Hetzen on December 06, 2019, 02:40:43 PMInteresting that the scale needed to go higher in Y too get it to pull in. 8)

Not quite! The second image has 1/1/1 scales in each dimension, only the fractal scale being smaller.

Actually, stretching the X scale helped as features have just stormed through vertical fractal parts, effectively, covering them up. But it is a nuisance all the same - this behavior has really caught me off-guard.

I even tried to add one more "transform input" after the surface shader... And have discovered a "voxel tree".
:D

 vox.png

hee hee
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

N-drju

Quote from: WAS on December 08, 2019, 01:06:02 PMI would still love to see a straight facing shot of the original scenario .

I'll provide it if you guys like. No problem. But I'll make the final render first, then we can experiment.
"This year - a factory of semiconductors. Next year - a factory of whole conductors!"