So I did a animation at 1/4 Sampling level, and 0.005 pixel threshold, with AA on Cubic B-Spline, which I read is good for particles that "stutter". It honestly doesn't look half bad, but is much to fast to really tell much, and the motion blur was left on. So doing another 30 frame render instead of 10. May need to up the resolution though, we'll see if 720p isn't working.
The mp4 is from ffmpeg and will likely only play on VLC/MPC or if you have K-Lite video codec pack installed for native windows. Slowing it down as far as I can go I notice a few streeks coming in and out but they seem to be following correct path, and the brighter stars seem to be holding position.