I wanted to share this file, as I remember I was having trouble with it. I wanted to warp the size, and shape of Voronoi via the scale input (so I could retain a inputable scale), but it was rather hard to get it to work with just a PF so I came up with this.
In this example the normally hard voronoi become more rounded, and the sizes more varied. The noise map is translated from 0,0,0 as for some reason the effect is radial.
The Colours of the PF are your "warper" intensities, further influenced by noise flavor, roughness, etc.
If you're wondering why I used a Multiply Complement Scalar, it's because this allows the colour inputs to act more like conventional intensity sliders. White being super warper, and black being less.