Micro exporter only

Started by james adamson, February 13, 2020, 10:55:58 am

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james adamson

Hi all.
Whilst I am here I thought I would ask.
I can not find a way to render a terrain mesh independently of the main image render. What I am after is low poly/detail terrain mesh and normal hi res image render. 
Cheers.
James.

WAS

February 13, 2020, 12:21:08 pm #1 Last Edit: February 13, 2020, 12:35:10 pm by WAS
You'd probably need to do an orthographic render without displacement of your terrain shaders to get your image map. I'm not sure how you'd capture height and slope restrictions though.

WAS

February 13, 2020, 12:42:07 pm #2 Last Edit: February 13, 2020, 12:51:50 pm by WAS
Perhaps this would work for you?

I have the terrain displacement still there, but fed into luminosity, sun and ambient light disabled, and image effects disabled. It also exports a obj of terrain (you'll want to change the location).

Not sure if it will output terrain correctly like this. May need to go out of orthographic and setup normal view. Seems to work fine. Be sure the Micro Exporter is baking UV though.

james adamson