I don't think it will, as the planet is only a thin skin that can only be displaced and warped. No solid holes put through.
The only way you could do stuff like the China road is add some displaceable cubes along a rockface.
And for tunnels you can use a simple shape or painted shader and redirect/vdisp, if you also add a default shader with opacity mask you can cut a hole, but it's not a 'real hole' (though you can see the other side through it).