Hi all.
I have a model which I have loaded in Modo to look at the FBX file as the obj was not displaying textures correctly in Terragen. It turns out there were a few uv maps assigned to this object called uv channel 1 2 3 and 10. I changed it to 10 and the texture map then showed correctly. I exported this as an obj but the texture is still showing incorrectly in Terragen. Does anyone know how I correct this.
Thanks.