rendering the low poly triangles in the viewport.

Started by xpez2000, September 23, 2020, 11:46:10 AM

Previous topic - Next topic

xpez2000

Is it possible to render the varying triangle sizes in viewport view?  I think it looks cool and it renders very fast. I would love to see a fly through over a landscape made of these rough triangles... The low poly look could be useful for lots of things like motion graphics, projections and other fun stuff.  I know the landscape geo could be exported as micropoly geo can the clouds be exported as micropoly geo as well to be rendered in another application?

WAS


Matt

You should be able to get a similar looking render by reducing Micropoly Detail to a very small number and turning off "Defer all shading" and "Defer atmo/cloud".
Just because milk is white doesn't mean that clouds are made of milk.

WAS

You'll have to turn off GISD as well. But it works.