Lonely Rider B&W

Started by Dune, October 04, 2020, 07:42:01 AM

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Dune

Beach scene, with some postwork (B&W, plus screen 55%).

cyphyr

You are the surf master!
Great image, could possibly do with a couple of tide lines of beach detritus.
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zaxxon


sboerner

Great decision to make this a monochromatic image. The absence of color focuses your attention on the composition, the balance of light and dark, and repetition (surf/ripples in sand, mountains/foreground rocks, ocean/beach). A lot of thought went into this picture, and it would work just as well as a photograph, a drawing or print. Only quibble might be a slight disconnect between the body language of the horse and rider: the horse is ambling but the rider seems to be cantering/galloping. A more erect posture there might better fit the mood. But that's nitpicking. Nicely done.

Hetzen

Fantastic control in that image Ulco. The surf looks awesome, especially like the crossed rolling patterns you have on the shore.

Dune

Thanks guys. And thanks to you, Jon, for providing the surfcurve.
The rider was actually gesturing to someone, while riding, so it's not just riding. And maybe now he's chasing of a sand fly. I had a shipwreck in first, but changed it for this guy. But thanks for nitpicking! I may well add some lines of shore debris in a later version.

mhaze


Hannes

Great image!!! I like it very much. Black and white makes it even more moody. The only thing that looks a bit disturbing to me is the harsh surf line. Otherwise fantastic!!!

Dune

I see what you mean, but that's easily changed. I saw this documentary about an Indian photographer the other day, who makes beautiful B&W photo's, hence my attempt.
Here's some samples: Raghu Rai photo's


DocCharly65


Dune

A little update, now in color. The problem with this setup is that you can't match the foam ridges to the beach (and too much warping results in 'islands' of foam). You can stretch the warper PF perpendicular to the waterline of course, but that won't work universally.
In fact I should use my earlier method to include the beach itself in the water layer/object, then the foam ridges end right on the sand, which extends further up. But then you have a distinction where the beach merges into rocks... or tideline or such. Have to do some thinking....

DocCharly65

I like the colored version, too. Remembers me to the end scene of Planet of the Apes.

Dune

Thanks, Nils.
 Here's another version, this time with the beach on the water sphere. Only the far mountains are on the planet. Reflective shader over all up to the tiideline. Problem then is that the foam bubbles take a long time to render, so I have to figure out how to overrule that by a non-PT reflection. And the wet sand may have a gradual reflection.