New character

Started by Dune, November 01, 2020, 08:52:06 AM

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Dune

A new figure, used in different ways. The dark one has been used for my website introduction, hence the black bar at top. Made a new set of clothes for the lady on the beach, posted earlier. A study of material shading. There were some 'sparks' on the right figure, probably due to light passing through semi transparent glass (window) onto semi (default) reflective cloth, hairs, and skin. PT render, 50mins. I cloned the sparks out, but some are still visible on the ground dirt. I have to figure out was causes them.


masonspappy


sboerner

Great fabrics, textures, lighting. What is the time period for the second image? Renaissance?

WAS

Reminds me of someone but can't figure out who. 

Looks really good. Love the clothes. How are you doing clothes again? Zbrush?

Dune

No particular time frame, something medieval. But I was just working on the lady's brocade, and other cloth, and thought to put a house behind her, then thought about adding another figure, then a spotlight, etc. It grew 'out of hand' as with a lot of my renders ;)

Dune

No, Marvelous Designer. I used to do them in DAZ, then ZB, though.

DocCharly65

Great Ulco!
The second one really remembers me a bit of a mixture of Jack the Ripper and something french... anyway her name must begin with a "Madame" :)

WAS

Quote from: Dune on November 02, 2020, 01:45:57 AMNo, Marvelous Designer. I used to do them in DAZ, then ZB, though.

Oh ok. They sure look really good.

DMFW

The fabric on the second image is excellent. Has the feel of one of those renaissance old masters painting folds of cloth to demonstrate their technical virtuosity.