Alien Spikes

Started by aknight0, October 25, 2020, 06:25:14 PM

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Experimenting around with a bit of Gaea terrain and some voronoi spikes.  I think the spikes in the distance look quite good, not sure about the foreground.  Heightfield blending left some odd lines, but they're kind of interesting.



I like this scene a lot. Looks great. Maybe the foreground spikes could have their bases fractal warped with a alt limit to breakup the voronoi shapes at the base. I imagine a masked crater shader could give you a similar terrain.


Playing with the voronoi spikes from this scene some more.  Added some more blockiness to the spikes to break them up a bit.  A close up of a foggy alien lake where something lurks beneath.




I don't think I'd want to hang around a planet with such large beasts a' lurkin'.