Alder Twig (cc0textures)

Started by WAS, November 24, 2020, 01:54:01 am

Previous topic - Next topic

WAS

November 24, 2020, 01:54:01 am Last Edit: November 25, 2020, 01:00:01 am by WAS
I created a twig with the cc0textue set leafSet001 which is some sort of alder species, though their leaves are so similar a tone change could make it enough for another species. Did plan to make a tree pack with it but alas TreeIt doesn't even like sprigs it seems. May get xfrog at some point, when on sale it seems to be the cheapest option besides blender which I'm still lost in.

Download: https://drive.google.com/file/d/1NGR-AzS22hFmceHo1uj5ofGkE_OhEf3X/view?usp=sharing
Dying Leaves Alt Diffuse: https://drive.google.com/file/d/14Mn2oM22llbTRqG7hLZHwvryUX7xcC6X/view?usp=sharing

Would love to see what someone else can do with it. Preview image is a little noisy, only AA4 in PT. Disp map is strong too as I was messing with the card theorizing on dead leaves. It's like almost a meter on a meter card. Lol

Dune

Looks very good and detailed. Too detailed for general use, I think, with all those MB's, but great for closeups. Thanks for sharing.

WAS

November 24, 2020, 01:28:06 pm #2 Last Edit: November 25, 2020, 12:47:25 am by WAS
Quote from: Dune on November 24, 2020, 09:13:31 amLooks very good and detailed. Too detailed for general use, I think, with all those MB's, but great for closeups. Thanks for sharing.

General use is more 8k+ these days. Easy to downscale textures too. Lot of leaf sets are 8k and twigs 12k+ I see for sale. Additionally TG will dynamically use the texture. Otherwise thousands of trees in even lower res textures would eat RAM ontop of meshes.

WAS

Added a alternate dying/autumn coloured one. Strange also that alder stays so green. Even leaves on the ground outside now are mostly green, and when they do go yellow they quickly turn brown. Wonder what keeps them so green so long.