When I started this scene, I couldn't figure out why the shadow line wasn't in the place where the preview showed it. I wanted it on an exact spot, and had to hit&miss with the sun angle for a few times. Seems there's a discrepancy between preview and final render. Even when looking from the proposed shadow line area towards the sun I could see it was above the mountain. Mmmmmm. Then tried some settings in the render tab, and it proved to be the ray detail region. Has to be set to 360º optimum for the preview to show the exact shadow line. PT preview not showing any shadow, btw. I had forgotten, so here's a reminder.